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CINEMA 4D 终极学习系统基础视频教程
Simply put, you have to crawl before you walk, walk before you run, then run before you fly. This series starts off with the core usage of C4D by breaking it down in a clean and concise manor for all artist skill levels. Ranging through User Interface, Point Snapping, General Tools and the Layer Manager, this video covers many of the crucial elements needed for all purpose usage.
So you think you can model? Good with layout? That’s great, but are your renders falling flat anyway? Cinema 4D Materials are some of the most robust tools in the industry, and learning them takes practice and muscle memory. Let cmiVFX inject you with both with this feature length video on shader materials. This volume will cover a ton of information on materials. Walk away with the confidence you crave and deserve after checking this video out!
Rendering. ‘Nuff Said! This video is dedicated to rendering CG elements and all the little intricacies that hide in animation software packages. You might think you know everything there is to know about C4D Rendering, but you’d be wrong. Learn how to master the look you need every single time you render a project, and while your building them. This rendering video has been moved up in the series sequence so that follows material management.
Definitely one of the more in-depth videos of the series, Volume 4 covers a wide variety of topics in a particular range of Cinema 4D. Similar topics under this umbrella are often tied together when user requests come in to our support team. So we decided to pair them up and push it out. This video will cover Texture Baking, Stereoscopic setups, Camera Mapping and Projection Man. You will be an expert on these topics after watching this video.